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Posted
I'm trying to improve the efficiency level in the production units, for example the Distillery. Now if I have more than one Sugar Cane field within the range of the Distillery, will this improve the efficiency level?
 
Posts: 32 | Registered: 07.04.2008Reply With QuoteEdit or Delete Message
Picture of Dobber_SF
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Distillery needs 2 plantations for maximum efficiency.
 
Posts: 309 | Registered: 04.07.2007Reply With QuoteEdit or Delete Message
Posted Hide Post
Right, so its good to be 100% but not so at 110%
 
Posts: 32 | Registered: 07.04.2008Reply With QuoteEdit or Delete Message
Picture of Moryarity
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You will get 110% efficiency if you study the "master degree"


------------------------------------------------
And though we are not now that strength which in old days moved earth and heaven;
that which we are, we are;
One equal temper of heroic hearts,
Made weak by time and fate, but strong in will
to strive, to seek, to find, and not to yield.
Alfred,Lord Tennyson (1809-1892)
Foren-FAQ
Zum Augenblicke dürft' ich sagen: Verweile doch, du bist so schön! Es kann die Spur von meinen Erdetagen nicht in Äonen untergehn. - Im Vorgefühl von solchem hohen Glück genieß' ich jetzt den höchsten Augenblick.
 
Posts: 1107 | Registered: 02.04.2007Reply With QuoteEdit or Delete Message
Posted Hide Post
Ok, I have a Weaver's Hut running at 143% it has the loom and masters.
 
Posts: 32 | Registered: 07.04.2008Reply With QuoteEdit or Delete Message
Picture of Moryarity
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So there are still 2 % left to increase the productivity Wink


------------------------------------------------
And though we are not now that strength which in old days moved earth and heaven;
that which we are, we are;
One equal temper of heroic hearts,
Made weak by time and fate, but strong in will
to strive, to seek, to find, and not to yield.
Alfred,Lord Tennyson (1809-1892)
Foren-FAQ
Zum Augenblicke dürft' ich sagen: Verweile doch, du bist so schön! Es kann die Spur von meinen Erdetagen nicht in Äonen untergehn. - Im Vorgefühl von solchem hohen Glück genieß' ich jetzt den höchsten Augenblick.
 
Posts: 1107 | Registered: 02.04.2007Reply With QuoteEdit or Delete Message
Posted Hide Post
Is there? so 145% is the maximum? How do we reach that level?
 
Posts: 32 | Registered: 07.04.2008Reply With QuoteEdit or Delete Message
Picture of Moryarity
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sorry,

you get an extra of 10 % for the masters degree (for all productions) and + 35% for the guild house (but only for one production)

In case if the cloth production you can research the bloom, that should bring you 30 % extra....but I am not sure, if I remmeber the % correctly...


------------------------------------------------
And though we are not now that strength which in old days moved earth and heaven;
that which we are, we are;
One equal temper of heroic hearts,
Made weak by time and fate, but strong in will
to strive, to seek, to find, and not to yield.
Alfred,Lord Tennyson (1809-1892)
Foren-FAQ
Zum Augenblicke dürft' ich sagen: Verweile doch, du bist so schön! Es kann die Spur von meinen Erdetagen nicht in Äonen untergehn. - Im Vorgefühl von solchem hohen Glück genieß' ich jetzt den höchsten Augenblick.
 
Posts: 1107 | Registered: 02.04.2007Reply With QuoteEdit or Delete Message
Picture of whyme123wewe
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You can get up to 190% if you cheat to get the guilds and the masters degree


-----------------------------------
Formally the Newbie from Pittsburgh, Wkw427!

Refer to me as wkw, not whyme. I warned you..
 
Posts: 175 | Registered: 09.07.2007Reply With QuoteEdit or Delete Message
Posted Hide Post
Yeah but what are the best methods to get high percentages? Would 3 plantations per production unit help?
 
Posts: 32 | Registered: 07.04.2008Reply With QuoteEdit or Delete Message
Picture of Moryarity
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No,

the best pattern is two sheep farms and one weaving mill. You do not need roads to connect the sheep farms to the weaving mill (but you can take away 3 squares of the farm land and still get 100 % productivity)

If your sheep famrs do not work with 100% productivity use the watering can to increase its prodctivity. The weaving mill should be build near the sheep farms so it can get the wool fast and a warehouse should be nearby, connect with a road to the weaving mill to bring the cloth to the warehouse.

Research of the bloom will increase the productivity and research of the guild house will further increase it, if you select wool production as the production chain that should be supported.


------------------------------------------------
And though we are not now that strength which in old days moved earth and heaven;
that which we are, we are;
One equal temper of heroic hearts,
Made weak by time and fate, but strong in will
to strive, to seek, to find, and not to yield.
Alfred,Lord Tennyson (1809-1892)
Foren-FAQ
Zum Augenblicke dürft' ich sagen: Verweile doch, du bist so schön! Es kann die Spur von meinen Erdetagen nicht in Äonen untergehn. - Im Vorgefühl von solchem hohen Glück genieß' ich jetzt den höchsten Augenblick.
 
Posts: 1107 | Registered: 02.04.2007Reply With QuoteEdit or Delete Message
Picture of whyme123wewe
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capsu.org has THE best, THE T-H-E best 1602 guide. Most of the game mechanics carries over. EG:

2 sheep farms for 1 weavers hut
3 sheep farms for 1 weavers MILL

4 grain farms for 2 windmills for 1 bakery

2 stones people for 1 marble/brick mine

2 tools maker for 1 ore smelter


-----------------------------------
Formally the Newbie from Pittsburgh, Wkw427!

Refer to me as wkw, not whyme. I warned you..
 
Posts: 175 | Registered: 09.07.2007Reply With QuoteEdit or Delete Message
Picture of Moryarity
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yeah, but there is no weavers mill in 1701 and I did not know the term weavers hut, as I do not know all of the english translations.

So the weavers mill I was talking of is in fact the weavers hut *sorry*


------------------------------------------------
And though we are not now that strength which in old days moved earth and heaven;
that which we are, we are;
One equal temper of heroic hearts,
Made weak by time and fate, but strong in will
to strive, to seek, to find, and not to yield.
Alfred,Lord Tennyson (1809-1892)
Foren-FAQ
Zum Augenblicke dürft' ich sagen: Verweile doch, du bist so schön! Es kann die Spur von meinen Erdetagen nicht in Äonen untergehn. - Im Vorgefühl von solchem hohen Glück genieß' ich jetzt den höchsten Augenblick.
 
Posts: 1107 | Registered: 02.04.2007Reply With QuoteEdit or Delete Message
Posted Hide Post
Ok, so 3 is inefficient then?

What if they overlap with another Hut?
 
Posts: 32 | Registered: 07.04.2008Reply With QuoteEdit or Delete Message
Picture of whyme123wewe
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The hut is the small brown one from 1602. Mill is the larger, red one.

Hut in 1701 is just that with no upgrades.
Mills are when you get the upgrade from school.

If you have 1 hut with 3 sheep farms, your farms won't run at 100%. Probaly 66%, but your hut will be at 100%

It is a waste unless you have roads connecting to the farms so they can unload their excess whool in the marketplace.


-----------------------------------
Formally the Newbie from Pittsburgh, Wkw427!

Refer to me as wkw, not whyme. I warned you..
 
Posts: 175 | Registered: 09.07.2007Reply With QuoteEdit or Delete Message
Picture of Dobber_SF
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Please don't go throwing in references to 1602 in a 1701 thread. The cloth production in 1602 is irrelevant to the cloth production in 1701.
 
Posts: 309 | Registered: 04.07.2007Reply With QuoteEdit or Delete Message
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whatabout overlaps?

Say I have 6 farms, 3 mills/huts, but they each have 3 farms within their service area?
 
Posts: 32 | Registered: 07.04.2008Reply With QuoteEdit or Delete Message
Picture of whyme123wewe
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Dobber, it is relevent because the numbers are the same.

Overlaps are fine. Just as long as each weaver has 3 sheep farms, and that the farms aren't being shared by weavers


-----------------------------------
Formally the Newbie from Pittsburgh, Wkw427!

Refer to me as wkw, not whyme. I warned you..
 
Posts: 175 | Registered: 09.07.2007Reply With QuoteEdit or Delete Message
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Well thats what I mean, they are getting shared by weavers.
 
Posts: 32 | Registered: 07.04.2008Reply With QuoteEdit or Delete Message
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@wkw: It's not the same. It's 2:1 in 1701, nothing else. The important thing is that each weaver has at least 2 sheep farms in range and there is a total of 2:1.

quote:
Originally posted by Moryarity:
So there are still 2 % left to increase the productivity Wink

It's not. 143 is maximum, don't ask how that is calculated, but it really is.
 
Posts: 135 | Registered: 20.05.2008Reply With QuoteEdit or Delete Message
Picture of Dobber_SF
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quote:
Originally posted by whyme123wewe:
Dobber, it is relevent because the numbers are the same.

Overlaps are fine. Just as long as each weaver has 3 sheep farms, and that the farms aren't being shared by weavers


Maybe that is why you really don't like 1701. You never figured out that you can't play it the same way you played 1602.
You are giving fslse information and misleading people. In the future in 1701 threads, please refrain from references to 1602. They are not the same game!
 
Posts: 309 | Registered: 04.07.2007Reply With QuoteEdit or Delete Message
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Ok, so basically if we want to get 143% we need to have the Loom researched, the masters degree studied and 2 farms to draw wool from?

If I have 3 farms within the service area of a weaver it will not increase or decrease that particular weavers productivity?
 
Posts: 32 | Registered: 07.04.2008Reply With QuoteEdit or Delete Message
Picture of whyme123wewe
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Masters degree takes a while to use to its full potential, but yes you are right


-----------------------------------
Formally the Newbie from Pittsburgh, Wkw427!

Refer to me as wkw, not whyme. I warned you..
 
Posts: 175 | Registered: 09.07.2007Reply With QuoteEdit or Delete Message
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Its just I have noticed variant percentages.

Its just not possible to have enough resources produced by keeping 2 farms and 1 weaver separate from other farms and weavers.

So as a proof of concept. If I have one island that only has 2 farms and a weaver, they have the Loom researched and the degree learnt. I should be getting maximum production, of 143%?
 
Posts: 32 | Registered: 07.04.2008Reply With QuoteEdit or Delete Message
Picture of Moryarity
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It should work that way.

And concerning this:

quote:
If I have 3 farms within the service area of a weaver it will not increase or decrease that particular weavers productivity?


Having 2 or 3 sheep farms will not alter the productivity of the weaver, but of the sheep farms. If you have too many sheep farmes and not enough weavers (and the wool is not transported to a warehouse by road), the sheep farm will reduce its productivity.


------------------------------------------------
And though we are not now that strength which in old days moved earth and heaven;
that which we are, we are;
One equal temper of heroic hearts,
Made weak by time and fate, but strong in will
to strive, to seek, to find, and not to yield.
Alfred,Lord Tennyson (1809-1892)
Foren-FAQ
Zum Augenblicke dürft' ich sagen: Verweile doch, du bist so schön! Es kann die Spur von meinen Erdetagen nicht in Äonen untergehn. - Im Vorgefühl von solchem hohen Glück genieß' ich jetzt den höchsten Augenblick.
 
Posts: 1107 | Registered: 02.04.2007Reply With QuoteEdit or Delete Message
Posted Hide Post
Right, so if I have 3 farms and one weaver, then not all the farms will reach 100%? Is 100% the highest they can get?
 
Posts: 32 | Registered: 07.04.2008Reply With QuoteEdit or Delete Message
Picture of Moryarity
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For Sheep farms 100% is the highest value they can get.


------------------------------------------------
And though we are not now that strength which in old days moved earth and heaven;
that which we are, we are;
One equal temper of heroic hearts,
Made weak by time and fate, but strong in will
to strive, to seek, to find, and not to yield.
Alfred,Lord Tennyson (1809-1892)
Foren-FAQ
Zum Augenblicke dürft' ich sagen: Verweile doch, du bist so schön! Es kann die Spur von meinen Erdetagen nicht in Äonen untergehn. - Im Vorgefühl von solchem hohen Glück genieß' ich jetzt den höchsten Augenblick.
 
Posts: 1107 | Registered: 02.04.2007Reply With QuoteEdit or Delete Message
Posted Hide Post
Ok, where is this info? Or is it just trial and error?
 
Posts: 32 | Registered: 07.04.2008Reply With QuoteEdit or Delete Message